J'ai besoin de lire un flux audio RTSP dans une application iPhone, donc j'ai essayé de lancer le code Wunderradio (http://wunderradio.com/code.html) mais Je reçois quelques erreurs (copiées ci-dessous) ..Lecture de l'audio RTSP sur iPhone en utilisant le code Wunderadio
Habituellement, des erreurs comme celles-ci signifient que Frameworks n'est pas installé, mais dans ce cas, ils semblent tous présents et corrects.
Est-ce que quelqu'un a le code Wunderadio? Je suis coincé!
"_OBJC_CLASS_$_MusicViewController", referenced from:
objc-class-ref-to-MusicViewController in WunderRadioAppDelegate.o
"_OBJC_CLASS_$_URLBackgroundOperation", referenced from:
objc-class-ref-to-URLBackgroundOperation in SkinViewController.o
"_Status_GetCurrentStatus", referenced from:
-[LevelMeterView updateBargraph:] in LevelMeterView.o
"_OBJC_CLASS_$_FavoriteViewController", referenced from:
objc-class-ref-to-FavoriteViewController in WunderRadioAppDelegate.o
"_Status_SetNewStatusByKey", referenced from:
-[WunderRadioAppDelegate applicationDidReceiveMemoryWarning:] in WunderRadioAppDelegate.o
"_CMAudioPlayerAudioDidStopNotification", referenced from:
_CMAudioPlayerAudioDidStopNotification$non_lazy_ptr in DebugController.o
(maybe you meant: _CMAudioPlayerAudioDidStopNotification$non_lazy_ptr)
"_CMAudioPlayerAudioIsAvailableNotification", referenced from:
_CMAudioPlayerAudioIsAvailableNotification$non_lazy_ptr in DebugController.o
(maybe you meant: _CMAudioPlayerAudioIsAvailableNotification$non_lazy_ptr)
"_Status_SetNewStatusString", referenced from:
-[SkinViewController setShowingPlay:] in SkinViewController.o
"_OBJC_CLASS_$_RadioTimeBrowser", referenced from:
objc-class-ref-to-RadioTimeBrowser in WunderRadioAppDelegate.o
"_gStreamingAudioPlayerTimerMax", referenced from:
_gStreamingAudioPlayerTimerMax$non_lazy_ptr in PreferenceViewController.o
(maybe you meant: _gStreamingAudioPlayerTimerMax$non_lazy_ptr)
"_OBJC_CLASS_$_WebViewController", referenced from:
objc-class-ref-to-WebViewController in WunderRadioAppDelegate.o
"_CMAudioPlayerAudioIsDoneNotification", referenced from:
_CMAudioPlayerAudioIsDoneNotification$non_lazy_ptr in DebugController.o
(maybe you meant: _CMAudioPlayerAudioIsDoneNotification$non_lazy_ptr)
"_OBJC_CLASS_$_EnhancedAlertView", referenced from:
objc-class-ref-to-EnhancedAlertView in DebugController.o
"_OBJC_CLASS_$_WXRadioItem", referenced from:
objc-class-ref-to-WXRadioItem in WunderRadioAppDelegate.o
"_OBJC_CLASS_$_SettingsAndKeyChainStorage", referenced from:
objc-class-ref-to-SettingsAndKeyChainStorage in WunderRadioAppDelegate.o
"_OBJC_CLASS_$_Reachability", referenced from:
objc-class-ref-to-Reachability in WunderRadioAppDelegate.o
"_OBJC_CLASS_$_WBSettingsManager", referenced from:
objc-class-ref-to-WBSettingsManager in WunderRadioAppDelegate.o
"_CMAudioPlayerAudioDidPlayNotification", referenced from:
_CMAudioPlayerAudioDidPlayNotification$non_lazy_ptr in SkinViewController.o
(maybe you meant: _CMAudioPlayerAudioDidPlayNotification$non_lazy_ptr)
"_ExpandString", referenced from:
-[DebugController runPressed:] in DebugController.o
-[DebugController lngPressed:] in DebugController.o
-[SkinViewController expandString:] in SkinViewController.o
"_OBJC_CLASS_$_WebAudioPlayer", referenced from:
objc-class-ref-to-WebAudioPlayer in SkinViewController.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
Est-ce que quelqu'un d'autre a reçu le code Wunderadio? Merci!