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Je suis tableau d'octets de UIImage par le code suivant ..Comment obtenir UIImage de Byte ... au Code IPhone
context = CGBitmapContextCreate( (void*) pixelData,
inImage.size.width,
inImage.size.height,
RGBA_8_BIT,
bytesPerRow,
colorSpace,
kCGImageAlphaPremultipliedLast);
// Make sure we have our context
if (! context)
{
free(pixelData);
NSLog(@"Context not created!");
}
// Draw the image to the bitmap context.
// The memory allocated for the context for rendering will then contain the raw image pixelData in the specified color space.
CGRect rect = { { 0 , 0 }, { inImage.size.width, inImage.size.height } };
CGContextDrawImage(context, rect, inImage.CGImage);
// Now we can get a pointer to the image pixelData associated with the bitmap context.
pixelData = (RGBAPixel*) CGBitmapContextGetData(context);
maintenant .. Je veux UIImage de "pixelData" ... .. aider
RGBAPixel est une struct ... -> int rouge; int vert; int bleu; int alpha;