Je souhaite enregistrer des objets de signaux boost dans la carte (association: nom du signal → objet signal). La signature des signaux est différente, donc le deuxième type de carte doit être boost :: any.Enregistrement d'objets dans la matrice
map<string, any> mSignalAssociation;
La question est de savoir comment stocker des objets sans définir le type de nouvelle signature de signal?
typedef boost::signals2::signal<void (int KeyCode)> sigKeyPressed;
mSignalAssociation.insert(make_pair("KeyPressed", sigKeyPressed()));
// This is what I need: passing object without type definition
mSignalAssociation["KeyPressed"] = (typename boost::signals2::signal<void (int KeyCode)>());
// One more trying which won't work. And I don't want use this
sigKeyPressed mKeyPressed;
mSignalAssociation["KeyPressed"] = mKeyPressed;
Tout cela tryings jeter l'erreur:
/usr/include/boost/noncopyable.hpp: In copy constructor ‘boost::signals2::signal_base::signal_base(const boost::signals2::signal_base&)’:
In file included from /usr/include/boost/signals2/detail/signals_common.hpp:17:0,
/usr/include/boost/noncopyable.hpp:27:7: error: ‘boost::noncopyable_::noncopyable::noncopyable(const boost::noncopyable_::noncopyable&)’ is private
/usr/include/boost/signals2/signal_base.hpp:22:5: error: within this context
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/usr/include/boost/signals2/detail/signal_template.hpp: In copy constructor ‘boost::signals2::signal1<void, int&, boost::signals2::optional_last_value<void>, int, std::less<int>, boost::function<void(int)>, boost::function<void(const boost::signals2::connection&, int)>, boost::signals2::mutex>::signal1(const boost::signals2::signal1<void, int, boost::signals2::optional_last_value<void>, int, std::less<int>, boost::function<void(int)>, boost::function<void(const boost::signals2::connection&, int)>, boost::signals2::mutex>&)’:
In file included from /usr/include/boost/preprocessor/iteration/detail/iter/forward1.hpp:52:0,
/usr/include/boost/signals2/detail/signal_template.hpp:578:5: note: synthesized method ‘boost::signals2::signal_base::signal_base(const boost::signals2::signal_base&)’ first required here
from /usr/include/boost/signals2.hpp:16,
---------
/usr/include/boost/signals2/preprocessed_signal.hpp: In copy constructor ‘boost::signals2::signal<void(int)>::signal(const boost::signals2::signal<void(int)>&)’:
In file included from /usr/include/boost/signals2/signal.hpp:36:0,
/usr/include/boost/signals2/preprocessed_signal.hpp:42:5: note: synthesized method ‘boost::signals2::signal1<void, int, boost::signals2::optional_last_value<void>, int, std::less<int>, boost::function<void(int)>, boost::function<void(const boost::signals2::connection&, int)>, boost::signals2::mutex>::signal1(const boost::signals2::signal1<void, int, boost::signals2::optional_last_value<void>, int, std::less<int>, boost::function<void(int)>, boost::function<void(const boost::signals2::connection&, int)>, boost::signals2::mutex>&)’ first required here
from /home/ockonal/Workspace/Projects/Pseudoform-2/include/Core/Systems.hpp:6,
Je suis confus par ce que vous entendez par: "La question est de savoir comment stocker des objets sans définir le type de nouvelle signature de signal?" – GManNickG
@gman, je ne veux pas définir un nouveau type de signature de signal. Et utilisez-le directement pendant l'insertion. – Ockonal