2010-08-15 25 views
11

J'ai trouvé un couple d'alternatives, this CodePlex project et this commercial one, mais le premier est extrêmement inefficace dans mes tests, et le dernier, eh bien, coûte $$. J'ai également trouvé this implementation, mais ce n'est pas tellement un WrapPanel comme un "TilePanel", et ne supporte pas les éléments de taille automatique (bien que cela semble être rapide). J'ai également trouvé quelques "astuces" sur la façon d'écrire le vôtre here, mais comme le développeur l'a développé au moment de l'entreprise, il n'a pas pu afficher sa source complète.Existe-t-il un (bon/gratuit) VirtualizingWrapPanel disponible pour WPF?

Est-ce que quelqu'un a pris le temps d'implémenter un VirtualizingWrapPanel décent et l'a publié publiquement, ou vais-je prendre un jour et écrire le mien?

+2

« prendre un jour et écrire mon propre »: Je crains qu'il ne faudra plus d'une journée pour trouver un résultat satisfaisant ... BTW, vous pouvez voter pour cette suggestion sur l'utilisateur Voix: http://dotnet.uservoice.com/forums/40583-wpf-feature-suggestions/suggestions/499455-create-a-virtualizingwrappanel –

+0

VirtualizingStackPanel est-il également lent? –

+0

@lukas Non, je trouve que VirtualizingStackPanel est assez efficace. – devios1

Répondre

1

Nous avons utilisé celui-ci avec un certain succès: http://virtualwrappanel.codeplex.com

Il y a un problème avec la suppression d'éléments de la collection, mais vous pouvez résoudre avec un petit tweak de code: http://virtualwrappanel.codeplex.com/workitem/1

+0

Et ce petit tweak est ...? Le workitem n'est plus là, et je trouve qu'il se bloque toujours sur le retrait de l'objet :) –

+0

On dirait qu'ils ont supprimé mon problème sur le projet ... Désolé, je n'ai plus le code qui a été référencé sur le projet. –

5

J'ai cherche pour la réponse ces derniers temps, et ce que je finis avec, espérons qu'il aide:

using System; 
using System.Collections.Generic; 
using System.ComponentModel; 
using System.Windows; 
using System.Windows.Controls; 
using System.Windows.Controls.Primitives; 
using System.Windows.Media; 

namespace Wpf.Controls 
{ 
    // class from: https://github.com/samueldjack/VirtualCollection/blob/master/VirtualCollection/VirtualCollection/VirtualizingWrapPanel.cs 
    // MakeVisible() method from: http://www.switchonthecode.com/tutorials/wpf-tutorial-implementing-iscrollinfo 
    public class VirtualizingWrapPanel : VirtualizingPanel, IScrollInfo 
    { 
     private const double ScrollLineAmount = 16.0; 

     private Size _extentSize; 
     private Size _viewportSize; 
     private Point _offset; 
     private ItemsControl _itemsControl; 
     private readonly Dictionary<UIElement, Rect> _childLayouts = new Dictionary<UIElement, Rect>(); 

     public static readonly DependencyProperty ItemWidthProperty = 
      DependencyProperty.Register("ItemWidth", typeof(double), typeof(VirtualizingWrapPanel), new PropertyMetadata(1.0, HandleItemDimensionChanged)); 

     public static readonly DependencyProperty ItemHeightProperty = 
      DependencyProperty.Register("ItemHeight", typeof(double), typeof(VirtualizingWrapPanel), new PropertyMetadata(1.0, HandleItemDimensionChanged)); 

     private static readonly DependencyProperty VirtualItemIndexProperty = 
      DependencyProperty.RegisterAttached("VirtualItemIndex", typeof(int), typeof(VirtualizingWrapPanel), new PropertyMetadata(-1)); 
     private IRecyclingItemContainerGenerator _itemsGenerator; 

     private bool _isInMeasure; 

     private static int GetVirtualItemIndex(DependencyObject obj) 
     { 
      return (int)obj.GetValue(VirtualItemIndexProperty); 
     } 

     private static void SetVirtualItemIndex(DependencyObject obj, int value) 
     { 
      obj.SetValue(VirtualItemIndexProperty, value); 
     } 

     public double ItemHeight 
     { 
      get { return (double)GetValue(ItemHeightProperty); } 
      set { SetValue(ItemHeightProperty, value); } 
     } 

     public double ItemWidth 
     { 
      get { return (double)GetValue(ItemWidthProperty); } 
      set { SetValue(ItemWidthProperty, value); } 
     } 

     public VirtualizingWrapPanel() 
     { 
      if (!DesignerProperties.GetIsInDesignMode(this)) 
      { 
       Dispatcher.BeginInvoke((Action)Initialize); 
      } 
     } 

     private void Initialize() 
     { 
      _itemsControl = ItemsControl.GetItemsOwner(this); 
      _itemsGenerator = (IRecyclingItemContainerGenerator)ItemContainerGenerator; 

      InvalidateMeasure(); 
     } 

     protected override void OnItemsChanged(object sender, ItemsChangedEventArgs args) 
     { 
      base.OnItemsChanged(sender, args); 

      InvalidateMeasure(); 
     } 

     protected override Size MeasureOverride(Size availableSize) 
     { 
      if (_itemsControl == null) 
      { 
       return availableSize; 
      } 

      _isInMeasure = true; 
      _childLayouts.Clear(); 

      var extentInfo = GetExtentInfo(availableSize, ItemHeight); 

      EnsureScrollOffsetIsWithinConstrains(extentInfo); 

      var layoutInfo = GetLayoutInfo(availableSize, ItemHeight, extentInfo); 

      RecycleItems(layoutInfo); 

      // Determine where the first item is in relation to previously realized items 
      var generatorStartPosition = _itemsGenerator.GeneratorPositionFromIndex(layoutInfo.FirstRealizedItemIndex); 

      var visualIndex = 0; 

      var currentX = layoutInfo.FirstRealizedItemLeft; 
      var currentY = layoutInfo.FirstRealizedLineTop; 

      using (_itemsGenerator.StartAt(generatorStartPosition, GeneratorDirection.Forward, true)) 
      { 
       for (var itemIndex = layoutInfo.FirstRealizedItemIndex; itemIndex <= layoutInfo.LastRealizedItemIndex; itemIndex++, visualIndex++) 
       { 
        bool newlyRealized; 

        var child = (UIElement)_itemsGenerator.GenerateNext(out newlyRealized); 
        SetVirtualItemIndex(child, itemIndex); 

        if (newlyRealized) 
        { 
         InsertInternalChild(visualIndex, child); 
        } 
        else 
        { 
         // check if item needs to be moved into a new position in the Children collection 
         if (visualIndex < Children.Count) 
         { 
          if (Children[visualIndex] != child) 
          { 
           var childCurrentIndex = Children.IndexOf(child); 

           if (childCurrentIndex >= 0) 
           { 
            RemoveInternalChildRange(childCurrentIndex, 1); 
           } 

           InsertInternalChild(visualIndex, child); 
          } 
         } 
         else 
         { 
          // we know that the child can't already be in the children collection 
          // because we've been inserting children in correct visualIndex order, 
          // and this child has a visualIndex greater than the Children.Count 
          AddInternalChild(child); 
         } 
        } 

        // only prepare the item once it has been added to the visual tree 
        _itemsGenerator.PrepareItemContainer(child); 

        child.Measure(new Size(ItemWidth, ItemHeight)); 

        _childLayouts.Add(child, new Rect(currentX, currentY, ItemWidth, ItemHeight)); 

        if (currentX + ItemWidth * 2 >= availableSize.Width) 
        { 
         // wrap to a new line 
         currentY += ItemHeight; 
         currentX = 0; 
        } 
        else 
        { 
         currentX += ItemWidth; 
        } 
       } 
      } 

      RemoveRedundantChildren(); 
      UpdateScrollInfo(availableSize, extentInfo); 

      var desiredSize = new Size(double.IsInfinity(availableSize.Width) ? 0 : availableSize.Width, 
             double.IsInfinity(availableSize.Height) ? 0 : availableSize.Height); 

      _isInMeasure = false; 

      return desiredSize; 
     } 

     private void EnsureScrollOffsetIsWithinConstrains(ExtentInfo extentInfo) 
     { 
      _offset.Y = Clamp(_offset.Y, 0, extentInfo.MaxVerticalOffset); 
     } 

     private void RecycleItems(ItemLayoutInfo layoutInfo) 
     { 
      foreach (UIElement child in Children) 
      { 
       var virtualItemIndex = GetVirtualItemIndex(child); 

       if (virtualItemIndex < layoutInfo.FirstRealizedItemIndex || virtualItemIndex > layoutInfo.LastRealizedItemIndex) 
       { 
        var generatorPosition = _itemsGenerator.GeneratorPositionFromIndex(virtualItemIndex); 
        if (generatorPosition.Index >= 0) 
        { 
         _itemsGenerator.Recycle(generatorPosition, 1); 
        } 
       } 

       SetVirtualItemIndex(child, -1); 
      } 
     } 

     protected override Size ArrangeOverride(Size finalSize) 
     { 
      foreach (UIElement child in Children) 
      { 
       child.Arrange(_childLayouts[child]); 
      } 

      return finalSize; 
     } 

     private void UpdateScrollInfo(Size availableSize, ExtentInfo extentInfo) 
     { 
      _viewportSize = availableSize; 
      _extentSize = new Size(availableSize.Width, extentInfo.ExtentHeight); 

      InvalidateScrollInfo(); 
     } 

     private void RemoveRedundantChildren() 
     { 
      // iterate backwards through the child collection because we're going to be 
      // removing items from it 
      for (var i = Children.Count - 1; i >= 0; i--) 
      { 
       var child = Children[i]; 

       // if the virtual item index is -1, this indicates 
       // it is a recycled item that hasn't been reused this time round 
       if (GetVirtualItemIndex(child) == -1) 
       { 
        RemoveInternalChildRange(i, 1); 
       } 
      } 
     } 

     private ItemLayoutInfo GetLayoutInfo(Size availableSize, double itemHeight, ExtentInfo extentInfo) 
     { 
      if (_itemsControl == null) 
      { 
       return new ItemLayoutInfo(); 
      } 

      // we need to ensure that there is one realized item prior to the first visible item, and one after the last visible item, 
      // so that keyboard navigation works properly. For example, when focus is on the first visible item, and the user 
      // navigates up, the ListBox selects the previous item, and the scrolls that into view - and this triggers the loading of the rest of the items 
      // in that row 

      var firstVisibleLine = (int)Math.Floor(VerticalOffset/itemHeight); 

      var firstRealizedIndex = Math.Max(extentInfo.ItemsPerLine * firstVisibleLine - 1, 0); 
      var firstRealizedItemLeft = firstRealizedIndex % extentInfo.ItemsPerLine * ItemWidth - HorizontalOffset; 
      var firstRealizedItemTop = (firstRealizedIndex/extentInfo.ItemsPerLine) * itemHeight - VerticalOffset; 

      var firstCompleteLineTop = (firstVisibleLine == 0 ? firstRealizedItemTop : firstRealizedItemTop + ItemHeight); 
      var completeRealizedLines = (int)Math.Ceiling((availableSize.Height - firstCompleteLineTop)/itemHeight); 

      var lastRealizedIndex = Math.Min(firstRealizedIndex + completeRealizedLines * extentInfo.ItemsPerLine + 2, _itemsControl.Items.Count - 1); 

      return new ItemLayoutInfo 
      { 
       FirstRealizedItemIndex = firstRealizedIndex, 
       FirstRealizedItemLeft = firstRealizedItemLeft, 
       FirstRealizedLineTop = firstRealizedItemTop, 
       LastRealizedItemIndex = lastRealizedIndex, 
      }; 
     } 

     private ExtentInfo GetExtentInfo(Size viewPortSize, double itemHeight) 
     { 
      if (_itemsControl == null) 
      { 
       return new ExtentInfo(); 
      } 

      var itemsPerLine = Math.Max((int)Math.Floor(viewPortSize.Width/ItemWidth), 1); 
      var totalLines = (int)Math.Ceiling((double)_itemsControl.Items.Count/itemsPerLine); 
      var extentHeight = Math.Max(totalLines * ItemHeight, viewPortSize.Height); 

      return new ExtentInfo 
      { 
       ItemsPerLine = itemsPerLine, 
       TotalLines = totalLines, 
       ExtentHeight = extentHeight, 
       MaxVerticalOffset = extentHeight - viewPortSize.Height, 
      }; 
     } 

     public void LineUp() 
     { 
      SetVerticalOffset(VerticalOffset - ScrollLineAmount); 
     } 

     public void LineDown() 
     { 
      SetVerticalOffset(VerticalOffset + ScrollLineAmount); 
     } 

     public void LineLeft() 
     { 
      SetHorizontalOffset(HorizontalOffset + ScrollLineAmount); 
     } 

     public void LineRight() 
     { 
      SetHorizontalOffset(HorizontalOffset - ScrollLineAmount); 
     } 

     public void PageUp() 
     { 
      SetVerticalOffset(VerticalOffset - ViewportHeight); 
     } 

     public void PageDown() 
     { 
      SetVerticalOffset(VerticalOffset + ViewportHeight); 
     } 

     public void PageLeft() 
     { 
      SetHorizontalOffset(HorizontalOffset + ItemWidth); 
     } 

     public void PageRight() 
     { 
      SetHorizontalOffset(HorizontalOffset - ItemWidth); 
     } 

     public void MouseWheelUp() 
     { 
      SetVerticalOffset(VerticalOffset - ScrollLineAmount * SystemParameters.WheelScrollLines); 
     } 

     public void MouseWheelDown() 
     { 
      SetVerticalOffset(VerticalOffset + ScrollLineAmount * SystemParameters.WheelScrollLines); 
     } 

     public void MouseWheelLeft() 
     { 
      SetHorizontalOffset(HorizontalOffset - ScrollLineAmount * SystemParameters.WheelScrollLines); 
     } 

     public void MouseWheelRight() 
     { 
      SetHorizontalOffset(HorizontalOffset + ScrollLineAmount * SystemParameters.WheelScrollLines); 
     } 

     public void SetHorizontalOffset(double offset) 
     { 
      if (_isInMeasure) 
      { 
       return; 
      } 

      offset = Clamp(offset, 0, ExtentWidth - ViewportWidth); 
      _offset = new Point(offset, _offset.Y); 

      InvalidateScrollInfo(); 
      InvalidateMeasure(); 
     } 

     public void SetVerticalOffset(double offset) 
     { 
      if (_isInMeasure) 
      { 
       return; 
      } 

      offset = Clamp(offset, 0, ExtentHeight - ViewportHeight); 
      _offset = new Point(_offset.X, offset); 

      InvalidateScrollInfo(); 
      InvalidateMeasure(); 
     } 

     public Rect MakeVisible(Visual visual, Rect rectangle) 
     { 
      if (rectangle.IsEmpty || 
       visual == null || 
       visual == this || 
       !IsAncestorOf(visual)) 
      { 
       return Rect.Empty; 
      } 

      rectangle = visual.TransformToAncestor(this).TransformBounds(rectangle); 

      var viewRect = new Rect(HorizontalOffset, VerticalOffset, ViewportWidth, ViewportHeight); 
      rectangle.X += viewRect.X; 
      rectangle.Y += viewRect.Y; 

      viewRect.X = CalculateNewScrollOffset(viewRect.Left, viewRect.Right, rectangle.Left, rectangle.Right); 
      viewRect.Y = CalculateNewScrollOffset(viewRect.Top, viewRect.Bottom, rectangle.Top, rectangle.Bottom); 

      SetHorizontalOffset(viewRect.X); 
      SetVerticalOffset(viewRect.Y); 
      rectangle.Intersect(viewRect); 

      rectangle.X -= viewRect.X; 
      rectangle.Y -= viewRect.Y; 

      return rectangle; 
     } 

     private static double CalculateNewScrollOffset(double topView, double bottomView, double topChild, double bottomChild) 
     { 
      var offBottom = topChild < topView && bottomChild < bottomView; 
      var offTop = bottomChild > bottomView && topChild > topView; 
      var tooLarge = (bottomChild - topChild) > (bottomView - topView); 

      if (!offBottom && !offTop) 
       return topView; 

      if ((offBottom && !tooLarge) || (offTop && tooLarge)) 
       return topChild; 

      return bottomChild - (bottomView - topView); 
     } 


     public ItemLayoutInfo GetVisibleItemsRange() 
     { 
      return GetLayoutInfo(_viewportSize, ItemHeight, GetExtentInfo(_viewportSize, ItemHeight)); 
     } 

     public bool CanVerticallyScroll 
     { 
      get; 
      set; 
     } 

     public bool CanHorizontallyScroll 
     { 
      get; 
      set; 
     } 

     public double ExtentWidth 
     { 
      get { return _extentSize.Width; } 
     } 

     public double ExtentHeight 
     { 
      get { return _extentSize.Height; } 
     } 

     public double ViewportWidth 
     { 
      get { return _viewportSize.Width; } 
     } 

     public double ViewportHeight 
     { 
      get { return _viewportSize.Height; } 
     } 

     public double HorizontalOffset 
     { 
      get { return _offset.X; } 
     } 

     public double VerticalOffset 
     { 
      get { return _offset.Y; } 
     } 

     public ScrollViewer ScrollOwner 
     { 
      get; 
      set; 
     } 

     private void InvalidateScrollInfo() 
     { 
      if (ScrollOwner != null) 
      { 
       ScrollOwner.InvalidateScrollInfo(); 
      } 
     } 

     private static void HandleItemDimensionChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) 
     { 
      var wrapPanel = (d as VirtualizingWrapPanel); 

      if (wrapPanel != null) 
       wrapPanel.InvalidateMeasure(); 
     } 

     private double Clamp(double value, double min, double max) 
     { 
      return Math.Min(Math.Max(value, min), max); 
     } 

     internal class ExtentInfo 
     { 
      public int ItemsPerLine; 
      public int TotalLines; 
      public double ExtentHeight; 
      public double MaxVerticalOffset; 
     } 

     public class ItemLayoutInfo 
     { 
      public int FirstRealizedItemIndex; 
      public double FirstRealizedLineTop; 
      public double FirstRealizedItemLeft; 
      public int LastRealizedItemIndex; 
     } 
    } 
} 
+0

Salut merci l'homme, cela fonctionne comme un charme pour mon but – jdehaan

+2

Ce contrôle ne fonctionne que si vous savez à l'avance quelle est la largeur et la hauteur de chacun des panneaux. Il s'agit plus d'un 'VirtualizingTilePanel' que d'un 'VirtualizingWrapPanel'. –